SpriteFix - Solves your spritesheet problems.
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Devlog
- August 30, 2026 by Piyush Kaushik#gameassets, #gamedevtool, ##sprites, #pixelarttools, #indiedevHey Everyone, SpriteFix is now better than ever before. More(required ones only) tools and better interface. We've seen in the past that while fixing some of the sprites, there were definitely the nee... Continue reading

- July 10, 2026 by Piyush Kaushik##sprites, #2danimation, #developmenttools, #gamedevtool, #spritesheet, #vfxSpriteFix v1.6 Release Notes Hello everyone! SpriteFix v1.6 is here with two highly requested workflow improvements designed to make preparing sprites for modern game engines even faster. This update... Continue reading

- June 28, 2026 by Piyush Kaushik##indiedevs, #@indiemaker, ##gamedevs, ##sprite, ##unity, ##spritesHere's the FEATURES DEMO for SpriteFix, a tool I built for cleaning, normalizing, and standardizing sprite assets for game engines. I'd love your feedback. WATCH DEMO : https://youtu.be/Dpmg4760H_k?si... Continue reading

- June 23, 2026 by Piyush Kaushik#gamedev, #indiedev, #unity3d, #godotengine, #pixelart, #gamemakerExcited to announce SpriteFix v1.4, bringing major workflow improvements focused on automation, smarter processing, and large-scale asset handling. New Features Smart Batch Processing Engine SpriteFix... Continue reading

- June 13, 2026 by Piyush Kaushik#gamedev, #indiedev, #tools, #developmenttools, #gamedevtool, #spritefixSpriteFix v1.1.0 Is Live — Looking For Feedback 🎮 Free Trial Available — No Signup Required Try SpriteFix: https://spritefix.kaushikdev.com View all features: https://spritefix.kaushikdev.com/f... Continue reading

- May 22, 2026 by Piyush Kaushik#gamedev, #pixelart, #sprites, #spritesheet, #animation, #tools, #indiedev, #pixelarttools, #gamedevelopment, #2danimation, #vfx, #spriteanimation, #gameassetsOver the last few days, I learned something important: Fixing sprite sheets is NOT just resizing images. At first, SpriteFix used a very simple approach: split frames evenly, normalize canvas size, ex... Continue reading

